Luma to Chroma Devolves into a Chromadepth Shadow-puppet Show

I was having trouble getting eyes++ to distinguish between a viewer and someone behind the viewer, so I changed the luminescence to chroma with the attached actor and used “The Edge” to create a mask to outline each object, so eyes++ would see them as different blobs. Things quickly devonved into making faces at the … Continue reading Luma to Chroma Devolves into a Chromadepth Shadow-puppet Show