Luma to Chroma Devolves into a Chromadepth Shadow-puppet Show
Posted: October 30, 2015 Filed under: Jonathan Welch | Tags: Jonathan Welch Leave a comment »I was having trouble getting eyes++ to distinguish between a viewer and someone behind the viewer, so I changed the luminescence to chroma with the attached actor and used “The Edge” to create a mask to outline each object, so eyes++ would see them as different blobs. Things quickly devonved into making faces at the Kinect.
The raw video is pretty bad. The only resolution I can get is 80 X 60… I tried adjusting the input, and the image in the OpenNI Streamer looks to be about 640X480, and there are only a few adjustable options, and none of them deal with resolution… I think it is a problem with OpenNI streaming.
But the depth was there, and it was lighting independent, so I am working with it.
The first few seconds are the patch I am using (note the outline around the objects), the rest of the video is just playing with the pretty colors that were generated as a byproduct.