Check-In update

My pressure project is coming along well. I’m finally able to set a vision and execute it in Isadora. The RSVP framework has been really helpful in contending with the time limits. The imposed time limit forces me to recognize how heavily I rely on the ability to overwork. With the imposed time limit, I am constantly reassessing my resources (R) and score (S) when I run into hurdles – what can I substitute or drop to expedite my process without compromising the core values (V)? I am a bit nervous about how it will present, as I haven’t yet had an opportunity to try it out in the space. I worked off of a very low fidelity model of the space and I’m hoping that it translates in the performance. I have to conserve time to come in and incorporate the on-site resources, but I really want to continue developing my idea.

I might make a branch for further development so that I can continue to build a more robust media experience (just for my own self-gratification) while honoring the 10 hour cap on my official performance. From a valuation perspective, I tend to value both rules and vision very highly branching seems like a way to allow my efforts to fully explore both.

A point for self-inspection is that I seem to value both of those things higher than my own time, which I recognize may be a severe miscalculation from the lifetime perspective. The manifest goal of this project is to become a grade in a grade book, and the return on investment for my time will reach a point of diminishing returns on that metric. There are other benefits of course. I will become a better designer through the repetitions, which is a lasting effect. I will receive the gratification of seeing my efforts translated to an immersive experience, which is cool, but ultimately ephemeral. I suppose the fact that I enjoy what I’m doing may be enough to justify the use of time, but there are probably other investments of my time that are likely to result in happiness now and in the future. I’m not going to figure it out in this blog post, but it’s well worth further investigation.

I hope everyone’s projects are coming along well.


Mirror Lake Pressure Project 1

Mirror Lake holds a rich history stretching through pre-university time. Once a sprawling body of water, the original lakebed dried due to a mishap during the construction of the sewer system. The modern lake was subsequently installed as a token reminder of the lake’s former glory.

Human development continues to intrude on the experience of visiting Mirror Lake. Noise pollution from the adjacent streets and helicopters en route to the nearby medical center render full immersion impossible. Motorized traffic from food delivery robots and occasional rule breakers on motor scooters present an annoyance that can quickly turn unsafe when met with pedestrian traffic. Rather than a quick escape from the urban environment into nature, Mirror lake provides constant reminders of the human drive to re-shape nature for commerce and efficiency.

My proposed changes address many of these issues.

Old growth trees provide canopy cover to absorb overhead noise pollution, while a hedgerow absorbs street noise and, from the basin of the lake, obscures sight lines to street traffic and the adjacent sidewalks. Removing the paved walkways in favor of natural (dirt, grass, gravel) not only allows pedestrian traffic while dissuading motorized traffic, but also stores less heat making for a more pleasant experience on hot days. Finally making use of underground tunnels for robotic delivery transit improves the speed and efficiency of these services (thereby improving the potential carrying capacity), but also provides added privacy for students and faculty whose faces can no longer be scanned during their jaunts on campus. The underground tunnels are outfitted with stickers on the ground to support navigation without the need for upward facing cameras (an additional security and privacy measure inspired by our in-class discussion).


Came for the Bowie Vibes, Stayed for the Lauper