Cycle @ Documentation Patrick Park

Cycle 2 I successfully was able to capture data from motion capture in Isadora and send them back to MAX/MSP to play the audio. There were five tracks that built into the whole song. I had 5 sections and each track being triggered by participant’s presence in front of the camera. Guitar, bass drum, snare, hi-hat, and pitched up voice played when standing in certain area. There were triggers that activated delays, echos, and distortion but they were not triggered during experience. This was better designed than the last cycle, nonetheless I could see rooms for improvement. I realized that having sounds play most of the time can be very frustrating and the song should play throughout the experience. Sound should not stop at all. Rather than placements having triggers to play the tracks, the song should be playing all the time. For the next cycle I plan on adding one shot samples of instruments that can be activated and play along with the song playing in the background.



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