Pressure Project 1-Fortune Teller

My original idea for this pressure project was a flash game type experience where you had to answer questions to get an outcome. In the quick nature of the project I couldn’t quite figure out how to make each of the questions matter so i made the first two questions red herrings.

This first image is from my pre-show screen. Instructing the audience to use the space bar.

PP1_SC1

This image is of one of my question pages, that included keyboard watchers, so you could answer with typing corresponding letters and  Text Draw actors, shapes actors or picture payers, depending on which question you were on.

 

PP1_SC9

 

This Image is from the filler image just before the end, where you get your fortune.

 

PP1_SC21

Most of my process was pretty linear and fluid. I was unsure of how to structure the program, so I did it the way I was most comfortable, which was like cueing a lighting board. Each change is within a new scene.  I learned from the VR class last year that clear instructions are paramount, so I worked hard to make sure it was easy to figure out what you needed to do.

 

Reflections-

I definitely needed to add sound to the experience, it was very stark without the sound. Otherwise, other improvements could have been made by stretching the amount of possible answers, making more questions and linking them together, or possibly finding ways to make infinite loops. I also should have accentuated the troll face in the crystal ball at the end a bit more.

23145 PreviewInstanceData PreviewInstanceData (2) PreviewInstanceData (1)       1vu8x5

I was happy to use my personality in this project.

 

 



Leave a Reply