PP1

The idea of a “pressure” project had been causing me concern since the beginning of this course. I was very pleasantly surprised at how effective and useful the constraints of the “pressure” were in completing this assignment. I kept track of my time spent working on the project, setting a timer for every block of time I worked, and used all but 30 minutes. I felt that I had achieved all of the objectives of the project that I understood how to complete, and was thus, done. However, with knowledge of what some of my classmates were making, I was concerned that my I-have-no-idea-how-to-work-this-thing attempt wouldn’t be of much interest or use to the class. It was surprising to me that I had created something that everyone was intrigued by and had included enough layers to obscure the aspect controlled by the mouse watcher for so long for many of my classmates. This presentation was the first time that I felt that even my limited skills could have an interesting outcome, and it made the course objectives seem much more accessible. It was a very affirming experience. I also learned a lot from seeing what others had done; it exposed me to more of the capability of Isadora for a variety of aims and goals. Overall, I am excited to continue learning and to discover more of how I can use digital media to further my own research interests while engaging with audiences in new ways.

Overview of my patch. It includes several user actors which control the various aspects of the stage.
The inside of one of my user actors. I learned a lot in bulding these. Here you can see one of my user input actors which allows me to control an aspect of this user actor from the outside.


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