Some notes

RSVP Cycles – Lawrence Halprin
Scores

  • as symbolizations of process e.g. musical, grocery list, calendar, this book
  • as method of making process visible
  • can communicate processes over space-time
  • Hope for socres as way of designing large-scale environments
  • Must allow for feedback
  • as potential communication device

Environment + dance-theater

  • non-static
  • process-oriented (not result-oriented)
  • values present, but not demonstrable

Resources
Scores
Valueaction
Performance

Order can be any. e.g PRSV

Cycle works at two levels: self, group
– meant to be free–making processes visible

Danger: becoming goal-oriented… scores are non-utopian; they’re idealistic, hope-oriented

Score: system of symbols to convey/guide/control interactions between elements: space, time, rhythm, and their sequences, people and activities, and the combinations that result

 

An Arts Sciences, Engineering Educational Research Initiative for Experiential Media by Rikakis, Spanias, Sundaram, He (2006)

Summary: training approach f/ integrating computation & media in physical human experience

  • driven by research problems
  • based on interdisciplinary network
  • research and application
  • transdisciplinary training

Experiential Media: systems that integrate computation and digital media in physical media experience

Three trends in computation:

  • novel embedded interfaces e.g. gesture, movement, voice, sketches, etc
  • human e.g. computing communication at level of meaning (rather than level of information)
  • participational knowledge creation and content e.g. generation frameworks

Research model 5 areas

  • Sensing: human word & physical activity
  • Perception and modeling
  • Feedback
  • Experiential construction
  • Learning and knowledge

Expertise needed:

  • sensing: engineers
  • media communication & experiential construction: artists
  • perception, cognition, learning: psychology & education experts

Arizona State University has Arts, Media, Engineering (AME) program

Application of this training-research: health, education, social communication, everyday living, culture, arts

Need new folks trained in this

 

The Work of Art in the Age of Digital Reproduction by Douglas Davis (1991-5)

No longer clear conceptual distinction between original and reproduction – both states are “fictions”

Not “virtual” — actually, virtual is “RR”: Realer Reality

The World’s First Collaborative Sentence ….

Digital reproduction is without degradation: always same/perfect

Empower imagination, not reason –> new tools e.g. printed word invented led hundreds of years later to Ulysses

Reader becomes author on internet –> information is decentralized

We can walk, think, feel virtual world same as human-made world

Deconstruction itself has its own value

When live performers leave the stage and there’s a “live feed” of them backstage, we are unsure whether it’s taped for live e.g. Blue Man Group

Status of first person is still valued

“poststructuralism” “postmodernism” “post-avant-garde” “appropriation”…

* aura resides “not in the thing itself but in the originality of the moment we see, hear, read, repeat, and revise” (386)



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