Final Project Patch Update

Patch UD 11-30

Last week I attempted to use the video delays to create a shadow trail of the projected light in space and connect them to one projector. I plugged all the video delay actors into each other and then one projector which caused them to only be associated to one image. Then, when separating the video delays and giving them their own projectors and giving them their own delay times, the effect was successful.

Today (Wednesday) in class, we adjusted the Kinect and the Projector to be aiming straight towards the ground  so the reflection caused by the floor from the infrared lights in the Kinect would no longer be a distraction.

I also raised the depth that the Kinect can read from a persons shins and up so when you are below that area the projection no longer appears. For example, a dancers can take a few steps and then roll to the ground and end in a ball and the projection will follow and slowly disappear, even with the dancer still within range of the kinect/projector. They are just below the readable area.



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