Loop Diver Artistic approach


Projection mapping


Infrared Tracking

A wonderful tutorial for how to do advanced Infrared Tracking in Isadora.

 


How to make a button in the Isadora Window

Screen Shot 2018-09-25 at 3.58.45 PM


2018 Readings

Here are links to the readings:

The Immediate Theatre

rikakis_ieee_digital_culture

sengers

HALPRIN_RSVP_CYCLES

IASTED-PAPER

Mark Davis Foundations of EMS

Few believe the world is…gnition.

– ResearchGate experiential learning – toolwire

EMS – Applications, motivating ideas, AI, summary

An Arts, Sciences and Engineering Education and Research Initiative for Experiential Media

http://faculty.georgetown.edu/irvinem/theory/Manovich-LangNewMedia-excerpt.pdf

 


PP3 – Aut ’17

 

Pen & Paper + (LEVEL 3 Pressure Project)

Context:

According to wikipedia, examples of Pen & Paper Games include ” Tic-tac-toeSprouts, and Dots and Boxes. Other games include: HangmanConnect 5M.A.S.H.BoggleBattleshipsPaper Soccer, and MLine.”

Assignment:

Choose a known (at least to you) pen & paper game*.

Combine it with another game. The second game can be another pen and pencil game, a card game, a dice game, or a interactive projection.

You have no more than 5 hours to complete this project. (Not including research.)

*Please feel free to keep things simple. Yet, here are some more adventurous examples:

  1. http://zenseeker.net/BoardGames/PaperPenGames.htm ,
  2. http://www.thegamesjournal.com/articles/GameSystems4.shtml,

Basic Limitations:

  1.  new game can have no more than 5 rules
  2.  a novice player must be able to play without your verbal or gestural intervention. (provide an instruction sheet with the rules.)

Basic Level 3 Achievements :

  1. Fun to play
  2. Game is delightfully repayable

Legendary Achievements:

  1. includes a plot driven narrative
  2. includes an interactive projection

 

 


Pressure Project 2 – 2017

PP2 – Media and Narrative:

This Pressure Project was originally offered to me by my Professor, Aisling Kelliher:

Topic – narrative sound and music

Select a story of strong cultural significance. For example this can mean an epic story (e.g. The Odyssey), a fairytale (e.g. Red Riding Hood), an urban legend (e.g. The Kidney Heist) or a story that has particular cultural meaning to you (e.g. WWII for me, Cuchulainn for Kelliher).

Tell us that story using music and audio as the the primary media. You can use just audio or combine with images/movies if you like. You can use audio from your own personal collections, from online resources or created by you (the same with any accompanying visuals). You should aim to tell your story in under a minute.

You have 5 hours to work on this project.

 

 


Navy plans to use X-Box 360 Controllers to control (parts of) their submarines

http://gizmodo.com/why-the-navy-plans-to-use-12-year-old-xbox-360-controll-1818511278


The War on Buttons

https://www.theringer.com/tech/2017/9/11/16286158/apple-iphone-home-button


UPDATED READINGS – Sept. 2017

An updated list of readings:

10.1.1.60.1037 Understanding Knowledge Models: Modeling Assessment of Concept Importance in concept Maps

10.1.1.137.2955 The Theory Underlying Concept Maps and How to Construct and Use them

138041 The Bias of communication

A Simple Design Flaw Makes It Astoundingly Easy To Hack Siri And Alexa

A6-shneiderman a1974-knuth

aeiouorganizaion method

affinity2diagraming

behaviormapping

Capturing experience- a matter of contextualising events

CHI2011_LifeEditing-Final

competitivetesting

Conceptmapping

diarystudies

diffstrokes

ems-hs-tr

Frankfurt School_ The Culture Industry_ Enlightenment as Mass Deception

FultonSuriBuchenau-Experience_PrototypingACM_8-00 gladwell_twitter imageboards i

nclusive_design

kearney_onstories

mcadams

miller_page

Orison Storytelling Rubric

Oxman_THink Map 2004_Design-Studies P174-hollan

ryan_towards

speeddating

The_Hierarchy_of_Aesthetic_Experience

TV_Williams_long

Wang et al