Dots

The object of the game when presented with a grid of dots is to draw a single line connecting two dots while alternating turns.  The player that closes the most complete squares wins the game.  When a player closes the box they are given a followup move.  This continues as long as they string together the closure of squares with a single line.

In the rule change we created a stop order or cease and desist.  Under this rule a player may once per game elect to stop another player following the placement of the line for their first turn.  This prevents them from continuing on a string of moves.

We found that using this modification increases the strategy and attentiveness to the overall game.  It can be effective in creating a minor system of checks and balances in which both players can simply offset the others move, or strategically hold their stop order for a different point in the game.



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