Pressure Project 1
Posted: September 12, 2019 Filed under: Uncategorized Leave a comment »In this first pressure project, we have 4 hours to really investigate a self-generating patch. With a deep interesting in the “Shape” actor, I decided to just use shapes to complete my visual design.
When thinking about how to make people laugh and how to maintain audience members’ attention, I try to shape a recognizable image after giving a disorientation. I shape a cat by series different shapes imitating each body parts at the very beginning, and try to make them really disoriented so that audience can not figure out what the moving patterns are doing. The shapes which imitating the cat’s body parts are moving all together with some background patterns. And then I settled those body parts and build them up into a real cat image so that the audience can finally figure out what is happening on the screen. Also, when all the patterns are moving on their on path, I add some mew sound of my cat which can build up the curiosity of the audience.
I separate each body part into a user actor so that I can design each body part’s moving path. In each user actor, I have “Inside Range”-“Count”-“Inside Range” connected together to help me count a mount of time for all the body parts moving. While at the end of this amount of time the “Inside Range” can send out a trigger to the ” Envelope Generator ++” to help the body parts settle down and keep still for several seconds, which is the time when the audience can figure out the cat image.
My purpose is trying to give myself limitation of only using “Shape” actor to design visually and to let audience members actively figure out something from the disorientation. But the surprise cannot maintain after the audience figuring out what it is. And I got feedback about if I try to make the moving patterns keep shaping into other recognizable images. I feel really excited about the feedback I got and want to investigate more with it.