PP2 – Stanford

For this assignment, I used the Makey Makey to count the points of a card game. I created 3 buttons for each team with the labels 5, 10, and 20. These are the point values of the cards in the game. My goal was to have Isadora count the points for each team and when one reached the winning amount, a light would light up in the winning team’s color.

The buttons hooked up to the Makey Makey

In addition to the Makey Makey, I used an ENTTEC Pro. This allowed me to send a signal to an LED fixture from my computer.

Colorsource PAR

Each of the buttons were assigned a different letter on the Makey Makey. My patch used each letter to count by the value of the button it was associated with. It then added each team’s values together and a comparator triggered a cue to turn on the light fixture in either red or blue when a team reached 300 points or more.

My Patch
The cue triggered by hitting 300 points


Leave a Reply