Pressure Project 2 (Murt)

For this project, I decided to work with some design elements which I did not use in PP1: set travel paths and pre-existing image assets. While I was able to get the Leap Motion functioning as I wanted it(almost), I ran out of time before I could get the trigger system set up.

I call this piece Kaiju vs. Yog-Sothoth even though two of the four available characters are American cartoon characters. The characters are: Gamera, Mothra, Reptar, and Daniel Tiger. The user is intended to select characters by moving a cursor(a six-fingered hand pointer). Each character tries to fight the Lovecraftian “Outer God” Yog-Sothoth. Only Daniel Tiger is successful. Emotional intelligence is somehow effective against Yog-Sothoth’s non-corporeal intrusion of our world.

The first of the two Isadora scenes is the character select screen which includes the Leap Motion system, shapes, and character PNGs.

The second scene is Gamera going up against Yog-Sothoth. YS is animated with Gaussian Blur and some random waves which control X/Y dimensions. Gamera is animated in scale and path, plus a chat bubble. There is one additional animation which occurs after Gamera’s charge.

It would have been nice to see this finished, but I think what I was able to come up with is fun in itself.



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