Bump: “Cycle 3: Puzzlr Final” by Juan Torres Brenes LaRoche

This project really captured my interests as its bridge between digital programing and physical action (puzzle game) is what I want to pursuit in my creation.

The article describes the author’s struggles and achievements in designing and building puzzle units which had to contains electric components while it works as puzzle plates.

As I work on building robots or machines in my art, I could understand how it was difficult to make it functional both physically and electrically (and aesthetically!).

The author’s idea and realization of synching the physical puzzling action at a player’s hands and the reflected image on a monitor is fascinating because it beautifully bridges the relationship between the body of a player and a digitally designed system.



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