Wizarding Project – VR, Cycle 2

Things are coming along very well! An actual dungeon layout is coming into scope, puzzles are being created and spells are working as designed. Up until now the focus has been to create a proper interface as well as create the building-blocks required to make a real game. Now that the pieces are in place, real level designs can be created and a story constructed.

Another major focus is audio. The story, as it is now, is for the player to enter the world and be told that they are beginning their wizarding examination in order to become a proper sorcerer. The instructor (myself) will help them both within the experience and outside of it using trigger-based sound queues inside and myself in character outside.

The final product is coming into view. I am excited.



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