Reflection on previous project

After viewing previous projects in the class before, I am really interested in this Werewolf game. The author try to use audience members’ personal devices to connect them all together into one game set. The author utilizes the privacy of the personal phones to create the possibility of continuing a reasoning game, while still can let people interact with each other. The technology provides such privacy and interaction at the same time and I feel it is really interesting to investigate these two opposite aspects and connect them together.


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