Goals *To have panels that disappear when triggered *To have that reveal an underlying theme/movie *To use the Oculus Quest as the reveal movie
Challenges *Everything worked in my office and then when changing to the basement I had to add a few more features in order for it to work. I think the version it ended up at will hopefully be more able to travel with slight modifications. *It is very difficult to create an interactive system without a body in the space to test. *The Oculus Quest doesn’t work without light, so without directional light I did get that working but you couldn’t see the projection. So in the final video I opted to just use a movie, knowing that it did work is good enough for me at this point and when/if I’m able to use directional light that doesn’t effect the projection we can try it again then. Alternately the positive of this is that I can interact with the system more, if painting in VR, I can’t see when and if I make the panels go away and where I need to dance in order to make that happen.
Moving forward I’d would put this as big as possible and flip the panels to trigger on the same side as myself (the performer). Take some time to rehearse more inside the system to come up with a score with repetition and duration that allowed for people to see the connections if they are looking for it. Perhaps use the VR headset if that works out, but I am also ok with painting and then recording (the recording is the score that corresponds when the dance) a new white score specific to the space I am performing in to then use in performance. If large enough I think it would be easy to see what I am triggering when they are on the same side as me. In my basement, I chose to trigger the opposite side because my shadow covered the whole image.
I converted all the movies to the HAP codec and it cut my 450% load in Isadora to 140%. This decision was prompted not because it was crashing anymore but it was freezing when I would click through tabs.
One Comment on “Tara Burns – “a canvasUnbound” (Cycle 3)”
This seemed like a cool project similar to the kind of projects I want to be working on in this class. It’s interesting to see how the oculus can interact with a live performer and be used to support the thematic elements of a performance.
This seemed like a cool project similar to the kind of projects I want to be working on in this class. It’s interesting to see how the oculus can interact with a live performer and be used to support the thematic elements of a performance.